Weekly Update #2
Space War Economy Idle » Devlog
* Lots of UI changes and rewriting
* Lots of bug fixes
* Space physics is a lot better - ships account for turn and move effort when targeting, ships try to predict where other ships are moving, etc.
* Autosave is toggleable in options - triggers every 5 minutes or so
* Battle stats are significantly more hooked up. Electrical damage does 2x damage against shields, fire damage does half damage, shields are the first to be destroyed
* Some tweaks and balancing passes - tier 1 mining sites should be a little bit shorter to move to and transport back from
Files
space-war-economy-idle-linux.zip Play in browser
Version 8dbae4f 11 days ago
Space War Economy Idle
Incremental military industrial complex in space
Status | In development |
Author | chasmstudios |
Genre | Simulation |
Tags | Crafting, Economy, Idle, Incremental, Space |
Languages | English |
More posts
- Build #16 - Autobattle, Fixes19 hours ago
- Build #13 - Battle 2.02 days ago
- Build #12 - Resolution/Canvas fixes4 days ago
- Build #11 - Crafting Update5 days ago
- Build #9 - Critical/Stability Chance + Upgrades11 days ago
- Build #813 days ago
- Help System Expanded15 days ago
- Help System Added16 days ago
- Build #516 days ago
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