Space War Economy Idle 0.3.0 - Crafting Update
Space War Economy Idle » Devlog
Space War Economy Idle - The Crafting Update
This update is focused heavily on crafting and inventory management:
- There is now a toggle to auto-craft the last completed recipe. It will attempt to craft whatever was last locked in once it has enough resources
- There is now a toggle to auto-collect completed items. Items with additives and rolled modifiers will automatically select from the highest rolled modifiers
- The discard button has been tweaked. It resets all crafting state, including the last finished recipe used by auto craft. Press this button when you want to take back control of crafting and start over
- Various tweaks and bug fixes to crafting UI to help discern what is going on at a glance
- Equipment can be discarded by clicking the X button over their icons in inventory
- Crafting skills have been added to help specialize crafting certain things
- Storage volume has had a few bug fixes and should be pretty sizable within a few hours of play
- More shimmer and color effects to help guide what is going on
As always, I appreciate your feedback! Keep testing, let me know your thoughts, and stay tuned for more updates as I continue to simplify the game and begin polishing battle mechanics!
Space War Economy Idle
Incremental military industrial complex in space
Status | In development |
Author | chasmstudios |
Genre | Simulation |
Tags | Clicker, Crafting, Economy, Idle, Incremental, Indie, Sci-fi, Space, upgrades |
Languages | English |
More posts
- Space War Economy Idle 0.5.0 - The Battle Update13 days ago
- Build #34 - Logistics and Help Files19 days ago
- Player onboarding - I need your help26 days ago
- Build #31 - Hotfix28 days ago
- Build #27 - Bug fixes and UI Feedback36 days ago
- Build #26 - Neural Network Overhaul37 days ago
- Build #25 - UI and Qol + Roadmap Updates38 days ago
- Build #21 - Neural Network Upgrades and Storage41 days ago
- Space War Economy Idle 0.2.044 days ago
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